Design

Here is my final design for this prototype created in Blender. This product involved two side buttons and a touch pad for navigation and a trigger button for grabbing. Alongside this tool would be a navigation menu inside the 3D environment for users to have extra tools to work with. I drew inspiration from Goodgle Tilt Brush and Oculus Rift designs and tried ti make the design as accessible as possible.

Demo

Here is a demonstration of how to tool would be used in a therapy environment also created in Blender. I enjoyed modelling this scene and learning how to use keyframes to create basic animations in this software.